feat: bun dev target support

This commit is contained in:
Eric
2026-03-04 10:47:52 +01:00
parent aeb0c64df5
commit e84e1021bc
8 changed files with 202 additions and 2 deletions

2
MODULE.bazel.lock generated
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@@ -190,7 +190,7 @@
"//bun:extensions.bzl%bun": {
"general": {
"bzlTransitiveDigest": "Q0uQOwFAgAU+etePCZ4TUDO+adLX7Z0EmRLaEsKgncw=",
"usagesDigest": "qk1PDh3WICa0VONYKXJLsmWCesNJxz3Jkb/aH/voIeI=",
"usagesDigest": "UC4zk8kEwWRiDG5FVQOCFysXcrZ757Jehf3sZgG893w=",
"recordedInputs": [
"REPO_MAPPING:,bazel_tools bazel_tools"
],

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@@ -72,6 +72,7 @@ load(
"@rules_bun//bun:defs.bzl",
"bun_binary",
"bun_bundle",
"bun_dev",
"bun_test",
"js_library",
"ts_library",
@@ -101,3 +102,39 @@ Run one of your bun-backed targets, for example:
```bash
bazel test //path/to:your_bun_test
```
## Development mode (`bun_dev`)
Use `bun_dev` for long-running local development with Bun watch mode.
```starlark
load("@rules_bun//bun:defs.bzl", "bun_dev")
bun_dev(
name = "web_dev",
entry_point = "src/main.ts",
)
```
Run it with:
```bash
bazel run //path/to:web_dev
```
`bun_dev` supports:
- `watch_mode = "watch"` (default) for `bun --watch`
- `watch_mode = "hot"` for `bun --hot`
- `restart_on = [...]` to force full process restarts when specific files change
### Hybrid Go + Bun + protobuf workflow
For monorepos that mix Go and Bun (including FFI):
1. Run Bun app with native watch/HMR via `bun_dev`.
2. Put generated artifacts or bridge files in `restart_on` (for example generated JS/TS files from proto/go steps).
3. Rebuild Go/proto artifacts separately (for example with `ibazel build`) so their output files change.
4. `bun_dev` detects those `restart_on` changes and restarts Bun, while ordinary JS edits continue to use Bun watch/HMR without full Bazel restarts.
This keeps the fast Bun JS loop while still supporting full restarts when non-JS dependencies change.

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@@ -1,5 +1,7 @@
"""Public API surface for Bun Bazel rules."""
load("//internal:bun_binary.bzl", _bun_binary = "bun_binary")
load("//internal:bun_bundle.bzl", _bun_bundle = "bun_bundle")
load("//internal:bun_dev.bzl", _bun_dev = "bun_dev")
load("//internal:bun_test.bzl", _bun_test = "bun_test")
load("//internal:js_library.bzl", _js_library = "js_library", _ts_library = "ts_library")
load(":toolchain.bzl", _BunToolchainInfo = "BunToolchainInfo", _bun_toolchain = "bun_toolchain")
@@ -8,6 +10,7 @@ visibility("public")
bun_binary = _bun_binary
bun_bundle = _bun_bundle
bun_dev = _bun_dev
bun_test = _bun_test
js_library = _js_library
ts_library = _ts_library

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@@ -1,5 +1,13 @@
load("//bun:defs.bzl", "bun_dev")
package(default_visibility = ["//visibility:public"])
exports_files([
"README.md",
"main.ts",
])
bun_dev(
name = "web_dev",
entry_point = "main.ts",
)

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@@ -1,3 +1,11 @@
# basic example
Placeholder for end-to-end bun rules example.
Minimal `bun_dev` example.
Run:
```bash
bazel run //examples/basic:web_dev
```
This starts Bun in watch mode for `main.ts`.

1
examples/basic/main.ts Normal file
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@@ -0,0 +1 @@
console.log("rules_bun bun_dev example");

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@@ -3,6 +3,7 @@ package(default_visibility = ["//visibility:public"])
exports_files([
"bun_binary.bzl",
"bun_bundle.bzl",
"bun_dev.bzl",
"bun_install.bzl",
"bun_test.bzl",
"js_library.bzl",

142
internal/bun_dev.bzl Normal file
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@@ -0,0 +1,142 @@
"""Rule for running JS/TS scripts with Bun in watch mode for development."""
def _bun_dev_impl(ctx):
toolchain = ctx.toolchains["//bun:toolchain_type"]
bun_bin = toolchain.bun.bun_bin
entry_point = ctx.file.entry_point
restart_watch_paths = "\n".join([path.short_path for path in ctx.files.restart_on])
launcher = ctx.actions.declare_file(ctx.label.name)
ctx.actions.write(
output = launcher,
is_executable = True,
content = """#!/usr/bin/env bash
set -euo pipefail
runfiles_dir="${{RUNFILES_DIR:-$0.runfiles}}"
bun_bin="${{runfiles_dir}}/_main/{bun_short_path}"
entry_point="${{runfiles_dir}}/_main/{entry_short_path}"
cd "${{runfiles_dir}}/_main"
watch_mode="{watch_mode}"
if [[ "${{watch_mode}}" == "hot" ]]; then
dev_flag="--hot"
else
dev_flag="--watch"
fi
run_dev() {{
exec "${{bun_bin}}" "${{dev_flag}}" run "${{entry_point}}" "$@"
}}
if [[ {restart_count} -eq 0 ]]; then
run_dev "$@"
fi
readarray -t restart_paths <<'EOF_RESTART_PATHS'
{restart_watch_paths}
EOF_RESTART_PATHS
file_mtime() {{
local p="$1"
if stat -f '%m' "${{p}}" >/dev/null 2>&1; then
stat -f '%m' "${{p}}"
return 0
fi
stat -c '%Y' "${{p}}"
}}
declare -A mtimes
for rel in "${{restart_paths[@]}}"; do
if [[ -e "${{rel}}" ]]; then
mtimes["${{rel}}"]="$(file_mtime "${{rel}}")"
else
mtimes["${{rel}}"]="missing"
fi
done
child_pid=""
restart_child() {{
if [[ -n "${{child_pid}}" ]] && kill -0 "${{child_pid}}" 2>/dev/null; then
kill "${{child_pid}}"
wait "${{child_pid}}" || true
fi
"${{bun_bin}}" "${{dev_flag}}" run "${{entry_point}}" "$@" &
child_pid=$!
}}
cleanup() {{
if [[ -n "${{child_pid}}" ]] && kill -0 "${{child_pid}}" 2>/dev/null; then
kill "${{child_pid}}"
wait "${{child_pid}}" || true
fi
}}
trap cleanup EXIT INT TERM
restart_child "$@"
while true; do
sleep 1
changed=0
for rel in "${{restart_paths[@]}}"; do
if [[ -e "${{rel}}" ]]; then
current="$(file_mtime "${{rel}}")"
else
current="missing"
fi
if [[ "${{current}}" != "${{mtimes[${{rel}}]}}" ]]; then
mtimes["${{rel}}"]="${{current}}"
changed=1
fi
done
if [[ "${{changed}}" -eq 1 ]]; then
restart_child "$@"
fi
done
""".format(
bun_short_path = bun_bin.short_path,
entry_short_path = entry_point.short_path,
watch_mode = ctx.attr.watch_mode,
restart_count = len(ctx.files.restart_on),
restart_watch_paths = restart_watch_paths,
),
)
transitive_files = []
if ctx.attr.node_modules:
transitive_files.append(ctx.attr.node_modules[DefaultInfo].files)
runfiles = ctx.runfiles(
files = [bun_bin, entry_point] + ctx.files.data + ctx.files.restart_on,
transitive_files = depset(transitive = transitive_files),
)
return [
DefaultInfo(
executable = launcher,
runfiles = runfiles,
),
]
bun_dev = rule(
implementation = _bun_dev_impl,
attrs = {
"entry_point": attr.label(
mandatory = True,
allow_single_file = [".js", ".ts", ".jsx", ".tsx", ".mjs", ".cjs"],
),
"watch_mode": attr.string(
default = "watch",
values = ["watch", "hot"],
),
"restart_on": attr.label_list(allow_files = True),
"node_modules": attr.label(),
"data": attr.label_list(allow_files = True),
},
executable = True,
toolchains = ["//bun:toolchain_type"],
)