feat: bun dev target support
This commit is contained in:
2
MODULE.bazel.lock
generated
2
MODULE.bazel.lock
generated
@@ -190,7 +190,7 @@
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"//bun:extensions.bzl%bun": {
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"general": {
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"bzlTransitiveDigest": "Q0uQOwFAgAU+etePCZ4TUDO+adLX7Z0EmRLaEsKgncw=",
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"usagesDigest": "qk1PDh3WICa0VONYKXJLsmWCesNJxz3Jkb/aH/voIeI=",
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"usagesDigest": "UC4zk8kEwWRiDG5FVQOCFysXcrZ757Jehf3sZgG893w=",
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"recordedInputs": [
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"REPO_MAPPING:,bazel_tools bazel_tools"
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],
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37
README.md
37
README.md
@@ -72,6 +72,7 @@ load(
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"@rules_bun//bun:defs.bzl",
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"bun_binary",
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"bun_bundle",
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"bun_dev",
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"bun_test",
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"js_library",
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"ts_library",
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@@ -101,3 +102,39 @@ Run one of your bun-backed targets, for example:
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```bash
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bazel test //path/to:your_bun_test
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```
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## Development mode (`bun_dev`)
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Use `bun_dev` for long-running local development with Bun watch mode.
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```starlark
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load("@rules_bun//bun:defs.bzl", "bun_dev")
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bun_dev(
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name = "web_dev",
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entry_point = "src/main.ts",
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)
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```
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Run it with:
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```bash
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bazel run //path/to:web_dev
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```
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`bun_dev` supports:
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- `watch_mode = "watch"` (default) for `bun --watch`
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- `watch_mode = "hot"` for `bun --hot`
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- `restart_on = [...]` to force full process restarts when specific files change
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### Hybrid Go + Bun + protobuf workflow
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For monorepos that mix Go and Bun (including FFI):
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1. Run Bun app with native watch/HMR via `bun_dev`.
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2. Put generated artifacts or bridge files in `restart_on` (for example generated JS/TS files from proto/go steps).
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3. Rebuild Go/proto artifacts separately (for example with `ibazel build`) so their output files change.
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4. `bun_dev` detects those `restart_on` changes and restarts Bun, while ordinary JS edits continue to use Bun watch/HMR without full Bazel restarts.
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This keeps the fast Bun JS loop while still supporting full restarts when non-JS dependencies change.
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@@ -1,5 +1,7 @@
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"""Public API surface for Bun Bazel rules."""
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load("//internal:bun_binary.bzl", _bun_binary = "bun_binary")
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load("//internal:bun_bundle.bzl", _bun_bundle = "bun_bundle")
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load("//internal:bun_dev.bzl", _bun_dev = "bun_dev")
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load("//internal:bun_test.bzl", _bun_test = "bun_test")
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load("//internal:js_library.bzl", _js_library = "js_library", _ts_library = "ts_library")
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load(":toolchain.bzl", _BunToolchainInfo = "BunToolchainInfo", _bun_toolchain = "bun_toolchain")
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@@ -8,6 +10,7 @@ visibility("public")
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bun_binary = _bun_binary
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bun_bundle = _bun_bundle
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bun_dev = _bun_dev
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bun_test = _bun_test
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js_library = _js_library
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ts_library = _ts_library
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@@ -1,5 +1,13 @@
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load("//bun:defs.bzl", "bun_dev")
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package(default_visibility = ["//visibility:public"])
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exports_files([
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"README.md",
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"main.ts",
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])
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bun_dev(
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name = "web_dev",
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entry_point = "main.ts",
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)
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@@ -1,3 +1,11 @@
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# basic example
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Placeholder for end-to-end bun rules example.
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Minimal `bun_dev` example.
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Run:
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```bash
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bazel run //examples/basic:web_dev
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```
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This starts Bun in watch mode for `main.ts`.
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1
examples/basic/main.ts
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1
examples/basic/main.ts
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@@ -0,0 +1 @@
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console.log("rules_bun bun_dev example");
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@@ -3,6 +3,7 @@ package(default_visibility = ["//visibility:public"])
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exports_files([
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"bun_binary.bzl",
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"bun_bundle.bzl",
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"bun_dev.bzl",
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"bun_install.bzl",
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"bun_test.bzl",
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"js_library.bzl",
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142
internal/bun_dev.bzl
Normal file
142
internal/bun_dev.bzl
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@@ -0,0 +1,142 @@
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"""Rule for running JS/TS scripts with Bun in watch mode for development."""
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def _bun_dev_impl(ctx):
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toolchain = ctx.toolchains["//bun:toolchain_type"]
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bun_bin = toolchain.bun.bun_bin
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entry_point = ctx.file.entry_point
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restart_watch_paths = "\n".join([path.short_path for path in ctx.files.restart_on])
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launcher = ctx.actions.declare_file(ctx.label.name)
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ctx.actions.write(
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output = launcher,
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is_executable = True,
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content = """#!/usr/bin/env bash
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set -euo pipefail
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runfiles_dir="${{RUNFILES_DIR:-$0.runfiles}}"
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bun_bin="${{runfiles_dir}}/_main/{bun_short_path}"
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entry_point="${{runfiles_dir}}/_main/{entry_short_path}"
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cd "${{runfiles_dir}}/_main"
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watch_mode="{watch_mode}"
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if [[ "${{watch_mode}}" == "hot" ]]; then
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dev_flag="--hot"
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else
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dev_flag="--watch"
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fi
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run_dev() {{
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exec "${{bun_bin}}" "${{dev_flag}}" run "${{entry_point}}" "$@"
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}}
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if [[ {restart_count} -eq 0 ]]; then
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run_dev "$@"
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fi
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readarray -t restart_paths <<'EOF_RESTART_PATHS'
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{restart_watch_paths}
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EOF_RESTART_PATHS
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file_mtime() {{
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local p="$1"
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if stat -f '%m' "${{p}}" >/dev/null 2>&1; then
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stat -f '%m' "${{p}}"
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return 0
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fi
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stat -c '%Y' "${{p}}"
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}}
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declare -A mtimes
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for rel in "${{restart_paths[@]}}"; do
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if [[ -e "${{rel}}" ]]; then
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mtimes["${{rel}}"]="$(file_mtime "${{rel}}")"
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else
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mtimes["${{rel}}"]="missing"
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fi
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done
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child_pid=""
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restart_child() {{
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if [[ -n "${{child_pid}}" ]] && kill -0 "${{child_pid}}" 2>/dev/null; then
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kill "${{child_pid}}"
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wait "${{child_pid}}" || true
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fi
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"${{bun_bin}}" "${{dev_flag}}" run "${{entry_point}}" "$@" &
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child_pid=$!
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}}
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cleanup() {{
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if [[ -n "${{child_pid}}" ]] && kill -0 "${{child_pid}}" 2>/dev/null; then
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kill "${{child_pid}}"
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wait "${{child_pid}}" || true
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fi
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}}
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trap cleanup EXIT INT TERM
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restart_child "$@"
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while true; do
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sleep 1
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changed=0
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for rel in "${{restart_paths[@]}}"; do
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if [[ -e "${{rel}}" ]]; then
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current="$(file_mtime "${{rel}}")"
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else
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current="missing"
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fi
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if [[ "${{current}}" != "${{mtimes[${{rel}}]}}" ]]; then
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mtimes["${{rel}}"]="${{current}}"
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changed=1
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fi
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done
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if [[ "${{changed}}" -eq 1 ]]; then
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restart_child "$@"
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fi
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done
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""".format(
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bun_short_path = bun_bin.short_path,
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entry_short_path = entry_point.short_path,
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watch_mode = ctx.attr.watch_mode,
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restart_count = len(ctx.files.restart_on),
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restart_watch_paths = restart_watch_paths,
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),
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)
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transitive_files = []
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if ctx.attr.node_modules:
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transitive_files.append(ctx.attr.node_modules[DefaultInfo].files)
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runfiles = ctx.runfiles(
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files = [bun_bin, entry_point] + ctx.files.data + ctx.files.restart_on,
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transitive_files = depset(transitive = transitive_files),
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)
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return [
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DefaultInfo(
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executable = launcher,
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runfiles = runfiles,
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),
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]
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bun_dev = rule(
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implementation = _bun_dev_impl,
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attrs = {
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"entry_point": attr.label(
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mandatory = True,
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allow_single_file = [".js", ".ts", ".jsx", ".tsx", ".mjs", ".cjs"],
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),
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"watch_mode": attr.string(
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default = "watch",
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values = ["watch", "hot"],
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),
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"restart_on": attr.label_list(allow_files = True),
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"node_modules": attr.label(),
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"data": attr.label_list(allow_files = True),
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},
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executable = True,
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toolchains = ["//bun:toolchain_type"],
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)
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