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192 lines
4.7 KiB
Markdown
192 lines
4.7 KiB
Markdown
# rules_bun
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Bazel rules for bun.
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## Rule reference
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- Published docs site: https://eriyc.github.io/rules_bun/
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- Generated API docs: [docs/rules.md](docs/rules.md)
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- Regenerate: `bazel build //docs:rules_md && cp bazel-bin/docs/rules.md docs/rules.md`
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## Use
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These steps show how to consume a tagged release of `rules_bun` in a separate Bazel workspace.
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### 1) Add the module dependency
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In your project's `MODULE.bazel`, add:
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```starlark
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bazel_dep(name = "rules_bun", version = "0.2.0")
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archive_override(
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module_name = "rules_bun",
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urls = ["https://github.com/Eriyc/rules_bun/archiv0.0.5.tar.gz"],
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strip_prefix = "rules_bun-v0.2.0",
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)
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```
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For channel/pre-release tags (for example `v0.2.0-rc.1`), use the matching folder prefix:
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```starlark
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bazel_dep(name = "rules_bun", version = "0.2.0-rc.1")
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archive_override(
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module_name = "rules_bun",
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urls = ["https://github.com/Eriyc/rules_bun/archiv0.0.5-rc.1.tar.gz"],
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strip_prefix = "rules_bun-v0.2.0-rc.1",
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)
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```
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Note: keep the `v` prefix in the Git tag URL and `strip_prefix`; for `bazel_dep(..., version = ...)`, use the module version string without the leading `v`.
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### 2) Create Bun repositories with the extension
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Still in `MODULE.bazel`, add:
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```starlark
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bun_ext = use_extension("@rules_bun//bun:extensions.bzl", "bun")
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use_repo(
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bun_ext,
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"bun_linux_x64",
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"bun_linux_aarch64",
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"bun_darwin_x64",
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"bun_darwin_aarch64",
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"bun_windows_x64",
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)
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```
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### 3) Register toolchains
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Also in `MODULE.bazel`, register:
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```starlark
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register_toolchains(
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"@rules_bun//bun:darwin_aarch64_toolchain",
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"@rules_bun//bun:darwin_x64_toolchain",
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"@rules_bun//bun:linux_aarch64_toolchain",
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"@rules_bun//bun:linux_x64_toolchain",
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"@rules_bun//bun:windows_x64_toolchain",
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)
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```
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### 4) Load rules in `BUILD.bazel`
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```starlark
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load(
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"@rules_bun//bun:defs.bzl",
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"bun_binary",
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"bun_bundle",
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"bun_dev",
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"bun_script",
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"bun_test",
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"js_library",
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"ts_library",
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)
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```
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### 5) (Optional) Use `bun_install` module extension
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If you want Bazel-managed install repositories, add:
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```starlark
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bun_install_ext = use_extension("@rules_bun//bun:extensions.bzl", "bun_install")
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bun_install_ext.install(
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name = "npm",
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package_json = "//:package.json",
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bun_lockfile = "//:bun.lock",
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)
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use_repo(bun_install_ext, "npm")
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```
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### 6) Verify setup
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Run one of your bun-backed targets, for example:
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```bash
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bazel test //path/to:your_bun_test
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```
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All `rules_bun` rule-driven Bun invocations pass `--bun`.
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## Package scripts (`bun_script`)
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Use `bun_script` to expose a `package.json` script as a Bazel executable target.
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```starlark
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load("@rules_bun//bun:defs.bzl", "bun_script")
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bun_script(
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name = "web_dev",
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script = "dev",
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package_json = "package.json",
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node_modules = "@npm//:node_modules",
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data = glob([
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"src/**",
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"static/**",
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"vite.config.*",
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"svelte.config.*",
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"tsconfig*.json",
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]),
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)
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```
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Run it with:
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```bash
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bazel run //path/to:web_dev -- --host
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```
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`bun_script` defaults to running from the directory containing `package.json`, which matches the usual expectations for `vite`, `svelte-kit`, and similar package scripts.
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## Development mode (`bun_dev`)
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Use `bun_dev` for long-running local development with Bun watch mode.
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```starlark
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load("@rules_bun//bun:defs.bzl", "bun_dev")
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bun_dev(
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name = "web_dev",
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entry_point = "src/main.ts",
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# Optional: run from the entry point directory so Bun auto-loads colocated .env files.
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# working_dir = "entry_point",
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)
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```
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Run it with:
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```bash
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bazel run //path/to:web_dev
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```
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`bun_dev` supports:
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- `watch_mode = "watch"` (default) for `bun --watch`
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- `watch_mode = "hot"` for `bun --hot`
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- `restart_on = [...]` to force full process restarts when specific files change
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- `working_dir = "workspace" | "entry_point"` (default: `workspace`)
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## Runtime working directory (`bun_binary`, `bun_dev`)
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`bun_binary` and `bun_dev` support `working_dir`:
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- `"workspace"` (default): runs from the Bazel runfiles workspace root.
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- `"entry_point"`: runs from the nearest ancestor of the entry point that contains `.env` or `package.json` (falls back to the entry point directory).
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Use `"entry_point"` when Bun should resolve local files such as colocated `.env` files relative to the program directory.
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### Hybrid Go + Bun + protobuf workflow
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For monorepos that mix Go and Bun (including FFI):
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1. Run Bun app with native watch/HMR via `bun_dev`.
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2. Put generated artifacts or bridge files in `restart_on` (for example generated JS/TS files from proto/go steps).
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3. Rebuild Go/proto artifacts separately (for example with `ibazel build`) so their output files change.
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4. `bun_dev` detects those `restart_on` changes and restarts Bun, while ordinary JS edits continue to use Bun watch/HMR without full Bazel restarts.
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This keeps the fast Bun JS loop while still supporting full restarts when non-JS dependencies change.
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