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rules_bun/README.md
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chore(release): v0.2.0
2026-03-06 20:34:27 +01:00

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# rules_bun
Bazel rules for bun.
## Rule reference
- Published docs site: https://eriyc.github.io/rules_bun/
- Generated API docs: [docs/rules.md](docs/rules.md)
- Regenerate: `bazel build //docs:rules_md && cp bazel-bin/docs/rules.md docs/rules.md`
## Use
These steps show how to consume a tagged release of `rules_bun` in a separate Bazel workspace.
### 1) Add the module dependency
In your project's `MODULE.bazel`, add:
```starlark
bazel_dep(name = "rules_bun", version = "0.2.0")
archive_override(
module_name = "rules_bun",
urls = ["https://github.com/Eriyc/rules_bun/archiv0.0.5.tar.gz"],
strip_prefix = "rules_bun-v0.2.0",
)
```
For channel/pre-release tags (for example `v0.2.0-rc.1`), use the matching folder prefix:
```starlark
bazel_dep(name = "rules_bun", version = "0.2.0-rc.1")
archive_override(
module_name = "rules_bun",
urls = ["https://github.com/Eriyc/rules_bun/archiv0.0.5-rc.1.tar.gz"],
strip_prefix = "rules_bun-v0.2.0-rc.1",
)
```
Note: keep the `v` prefix in the Git tag URL and `strip_prefix`; for `bazel_dep(..., version = ...)`, use the module version string without the leading `v`.
### 2) Create Bun repositories with the extension
Still in `MODULE.bazel`, add:
```starlark
bun_ext = use_extension("@rules_bun//bun:extensions.bzl", "bun")
use_repo(
bun_ext,
"bun_linux_x64",
"bun_linux_aarch64",
"bun_darwin_x64",
"bun_darwin_aarch64",
"bun_windows_x64",
)
```
### 3) Register toolchains
Also in `MODULE.bazel`, register:
```starlark
register_toolchains(
"@rules_bun//bun:darwin_aarch64_toolchain",
"@rules_bun//bun:darwin_x64_toolchain",
"@rules_bun//bun:linux_aarch64_toolchain",
"@rules_bun//bun:linux_x64_toolchain",
"@rules_bun//bun:windows_x64_toolchain",
)
```
### 4) Load rules in `BUILD.bazel`
```starlark
load(
"@rules_bun//bun:defs.bzl",
"bun_binary",
"bun_bundle",
"bun_dev",
"bun_script",
"bun_test",
"js_library",
"ts_library",
)
```
### 5) (Optional) Use `bun_install` module extension
If you want Bazel-managed install repositories, add:
```starlark
bun_install_ext = use_extension("@rules_bun//bun:extensions.bzl", "bun_install")
bun_install_ext.install(
name = "npm",
package_json = "//:package.json",
bun_lockfile = "//:bun.lock",
)
use_repo(bun_install_ext, "npm")
```
### 6) Verify setup
Run one of your bun-backed targets, for example:
```bash
bazel test //path/to:your_bun_test
```
All `rules_bun` rule-driven Bun invocations pass `--bun`.
## Package scripts (`bun_script`)
Use `bun_script` to expose a `package.json` script as a Bazel executable target.
```starlark
load("@rules_bun//bun:defs.bzl", "bun_script")
bun_script(
name = "web_dev",
script = "dev",
package_json = "package.json",
node_modules = "@npm//:node_modules",
data = glob([
"src/**",
"static/**",
"vite.config.*",
"svelte.config.*",
"tsconfig*.json",
]),
)
```
Run it with:
```bash
bazel run //path/to:web_dev -- --host
```
`bun_script` defaults to running from the directory containing `package.json`, which matches the usual expectations for `vite`, `svelte-kit`, and similar package scripts.
## Development mode (`bun_dev`)
Use `bun_dev` for long-running local development with Bun watch mode.
```starlark
load("@rules_bun//bun:defs.bzl", "bun_dev")
bun_dev(
name = "web_dev",
entry_point = "src/main.ts",
# Optional: run from the entry point directory so Bun auto-loads colocated .env files.
# working_dir = "entry_point",
)
```
Run it with:
```bash
bazel run //path/to:web_dev
```
`bun_dev` supports:
- `watch_mode = "watch"` (default) for `bun --watch`
- `watch_mode = "hot"` for `bun --hot`
- `restart_on = [...]` to force full process restarts when specific files change
- `working_dir = "workspace" | "entry_point"` (default: `workspace`)
## Runtime working directory (`bun_binary`, `bun_dev`)
`bun_binary` and `bun_dev` support `working_dir`:
- `"workspace"` (default): runs from the Bazel runfiles workspace root.
- `"entry_point"`: runs from the nearest ancestor of the entry point that contains `.env` or `package.json` (falls back to the entry point directory).
Use `"entry_point"` when Bun should resolve local files such as colocated `.env` files relative to the program directory.
### Hybrid Go + Bun + protobuf workflow
For monorepos that mix Go and Bun (including FFI):
1. Run Bun app with native watch/HMR via `bun_dev`.
2. Put generated artifacts or bridge files in `restart_on` (for example generated JS/TS files from proto/go steps).
3. Rebuild Go/proto artifacts separately (for example with `ibazel build`) so their output files change.
4. `bun_dev` detects those `restart_on` changes and restarts Bun, while ordinary JS edits continue to use Bun watch/HMR without full Bazel restarts.
This keeps the fast Bun JS loop while still supporting full restarts when non-JS dependencies change.